Teaching
My teaching philosophy is based on three core values: advocacy, recirprocity, and fairness.
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I am an advocate for my students: A person genuinely interested in their success, who will provide rigorous and practical content.
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I reciprocrate my students' efforts in class with my own, constantly iterating and including newer materials based on student feedback.
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I am fair, providing equitable opportunities for different kinds of learners.
Courses Taught
HU 149: Interactive Media Storytelling (original design)
HU 152: History of Video Games (original design)
COM 219: Speech
HU 333: Video Game Theory (original design)
HU 363: Communication and Society
SIM 480: Game Development Capstone
Classes Designed
HU 149: Interactive Media Storytelling
An examination of how construct narratives for video games, culminating in students making their own text-based video games by semesters' end
HU 152: History of Video Games
Traces the evolution of video games from before the digital age to augmented and virtual reality. Emphasis on video game software and hardware developments, industry-shaping video game producers and figures, and the cultural impact of video games. This class has also been taught as part of a collaboration with Osaka Metropolitan University in Osaka, Japan.
HU 333: Video Game Theory
Exploration of differences between traditional and interactive media from ontological and epistemological standpoints. Engages foundational media and communication theories and evaluates how such theories relate to video games.
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